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This is a timeline of known events in continuities which branch from the Prime Reality.

The Great Cataclysm is this timeline's center point; all events are therefore dated as being in Prime years before the Great Cataclysm (BGC) or after (AGC). Universes with different dating systems should be converted to this in order to accurately determine their placement on the timeline.

All events in the Prime Reality are marked in bold. Events occurring in parallel universes from the Prime that still exist in the original BIONICLE are italicized. Events from other continuities are written in normal font and should be marked with a source.

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The BIONICLE Wiki also has a canon article about the BIONICLE timeline.

Pre-Great Beings

Over 1 million BGC

Great Being Era

Over 265,000 BGC

  • The Great Beings establish a society on the planet of Spherus Magna, where they rule over the Agori, the Glatorian, and members of various other species.
  • The Great Beings create the first prototype Toa, including Lesovikk, but believe they are flawed and cast them off into the forests of the nearby planet, S'raal. (TheComingShadow Storyline)

150,000 BGC

135,000 BGC

  • The Nui-Vaga end their conquest, heralding a golden age of peace. ()
  • Bio-Land breaks off Bio-Kiel, causing the creation of Kiel. (HT Adventures)

120,000 BGC

119,000 BGC

102,000 BGC

  • Spherus Magna's Iron Tribe is infected by the Dreaming plague, causing the survivors to be ostracized by the rest of the planet.

Over 100,000 BGC

Six Kingdoms Era

100,000 BGC

95,000 BGC

88,000 BGC

79,543 BGC

Brotherhood Era

79,000 BGC

  • Upon learning that the League wishes to overthrow Mata Nui himself, the Brotherhood of Makuta launches an attack on the League. Botar casts its leaders into the Pit.
  • In an alternate universe, the League attacks Destral first, though they are still defeated. However, they escape from the Pit a few hours later thanks to the advanced properties of the mutagen they are injected with. (Reign of the League universe)
  • The freed Barraki begin to reform the League, and quickly take back Metru Nui. They then declare war on the Brotherhood of Makuta--a war which lasts ten thousand years. (Reign of the League universe)
  • The Elemental Princes of Water and Fire surrender to those of Wind after the Battle of Wind and Fire, gaining the Great Beings of Light the upper hand in the Great Being War. It is shortly after this that the Great Beings leave the Xaterex System for parts unknown, leaving eight Elemental Prince lords in charge of the Republic of Xaterex.

78,500 BGC

78,100 BGC

  • Makuta Teridax ends the civil war, earning a commendation from Miserix.
  • Toa Jovan's team restores Mata Nui to his full health by activating the Kanohi Ignika. Jovan becomes a Turaga and settles on Voya Nui.
  • Makuta Mutran travels to the island of Tren Krom to investigate the being's nature. Through sharing Tren Krom's thoughts, Mutran gains incredible knowledge, especially regarding a plan of Teridax's.
  • Using the information acquired from Tren Krom as support, Teridax calls a Convocation on Destral and convinces the Brotherhood of Makuta to overthrow Miserix, who is imprisoned on Artidax. Teridax takes over as the organization's leader.

70,000+ BGC

  • The Dark Hunters are created by Ancient and the Shadowed One, who establish a base on Odina.
  • Makuta Spiriah experiments on the population of Zakaz, inadvertently causing a civil war. The Brotherhood places the island under quarantine and designates Spiriah a rogue agent.
  • The Order of Mata Nui interferes in the war between the League and Brotherhood, causing the League to turn on them as well. After the defeat of Teridax and Miserix, the League invades Daxia and brings down most of the remaining resistance in a battle on Metru Nui. (Reign of the League universe)

70,000 BGC

59,000 BGC

  • Mata Nui causes the Time Slip, a period which few beings outside the Order of Mata Nui can remember, which allows the Order to secretly relocate the Av-Matoran away from the Southern Continent.

50,000 BGC

30,000+ BGC

  • The Makuta evolve from corporeal life-forms into beings of Antidermis, and commission the Nynrah Ghosts to modify their armor.

30,000 BGC

28,975 BGC

14,000 BGC

  • Dume is made Turaga of Metru Nui.

6,000 BGC

  • The Makoki Stone, a record of the Brotherhood of Makuta's history, is stolen from a Toa fortress by the Dark Hunters.

3,000 BGC

  • The Dark Hunters unleash the Kanohi Dragon on Metru Nui in a failed attempt to take over the island.

2,500 BGC

  • The Nui Stone is destroyed. Its last user, Toa Tuyet, is taken into custody by the Order of Mata Nui.

2,000 BGC

  • The Dark Hunters invade Metru Nui, but are eventually repelled. The Makoki Stone is returned to the Toa, though it is stolen again the following year.

1,500 BGC

  • Kojol raids the island of Artakha on the Brotherhood's behalf, taking the Avohkii mask of light in the process, but is later killed by the Order of Mata Nui in their quest to eliminate all those who have knowledge of the island.

300 BGC

  • Teridax's Toa Hagah steal back the Avohkii, but are mutated into Rahaga.
  • As part of Teridax's plan, Mata Nui is infected by a virus.

200 BGC

0 BGC

  • Teridax launches the Morbuzakh plant on Metru Nui. However, The Toa Metru later managed to defeat the vines.
  • Under the guise of Turaga Dume, Teridax places all Matoran into Matoran Spheres to wipe their memories, which will then allow him to pose as their savior when they reawaken.
  • The Vahi mask of time is created by Toa Vakama.

Post-Cataclysm

0 AGC

  • The effects of Teridax's virus put Mata Nui into a coma, causing the robot and the world inside to crash onto the surface of Aqua Magna.
  • Gatris Nui is also placed in a coma. Soiux's attempt to defeat him for good causes him to reawaken long enough to vaporize the rogue Makuta, though he crashes once more on Kowanohk. (The Oracle Storyline)
  • While Metru Nui is rocked by the resulting earthquake, Teridax announces his plan to the Toa Metru, but is imprisoned inside a Protodermis cage. The Toa escape with most of the Matorans to the new island of Mata Nui, which is created on Aqua Magna's surface by Mata Nui's malfunctioning disguise protocols.
  • The Kana of the Southern Continent are shaken by the devastation of the Great Cataclysm, which wiped out many of the villages. (Invasion Arc)
  • Part of the Southern Continent is dislodged by the earthquake, rocketing up through its dome onto the surface of Aqua Magna, where it becomes the island of Voya Nui.
  • The Toa Mata are launched to the island of Mata Nui to help awaken the Great Spirit, but a malfunction leaves their pods floating in the ocean.
  • Eostra Nihiltian forms the Shadowy Ones, hiring Lariska to be the seventh member. After killing any Elementals who do not join her new Corpse Empire, she expands her control over Xaterex I and attacks Xaterex II, soon crushing the planet's forces. (Xaterex Multiverse Storyline)
  • The Toa Metru later return to Metru Nui to retrieve the rest of the Matoran, only to discover that Visorak have conquered the island. After much conflict and spending time as Toa Hordika, the Toa Metru succeed with the aid of the Rahaga and Keetongu, though Teridax is awakened in the process.
  • The Vahi is retrieved from the Silver Sea and taken to Mata Nui. The Dark Hunter-Brotherhood of Makuta War begins when the Shadowed One learns of the death of two of his operatives at Teridax's hands.

1 AGC

  • Teridax begins to infect Rahi on the island of Mata Nui to terrorize its new residents.

100 AGC

135 AGC

  • In the war against the resistance in the Xaterex System, the Shadowy Ones unleash the Shadow Cataclysm, which destroys the planet of Xaterex I and severely damages Xaterex II, making it nearly uninhabitable. The Empire spreads its control over the rest of the weakened system, while the Shadowy Ones flee to the Matoran Universe. (Xaterex Multiverse Storyline)
  • Seeing Crystallix's threat, Skorpix kills him and binds his soul to a Burning Arm of Corpse, trapping his consciousness within the mindless being. (Xaterex Multiverse Storyline)
  • Arcturas betrays the Shadowy Ones and scatters the organization along with the Weapons of Evil, smashing the Shadow Orb to pieces. The Shadowy Ones scatter and Arcturas flees.

150 AGC

  • Canada Land colonists are victorious over the Elcinoib, taking control of the island.(ELCINOIB Storyline)

700 AGC

  • Part of the island of Voya Nui sinks into the Aqua Magna ocean. Unbeknownst to the Voya Nui Matoran, the underwater Matoran survive through the properties of Airweed, and they create the underwater village of Mahri Nui.

800 AGC

900+ AGC

900 AGC

1,000 AGC

  • When the Matoran Takua uses the hidden Toa stones to summon them, the Toa Mata arrive on Mata Nui after a thousand years of delay. In their quest to free the island from Teridax's reign of terror, they retrieve the hidden Kanohi and defeat his Rahi minions, eventually challenging the Makuta himself.
  • On Bara Magna, the Skrall are driven out of the Black Spike Mountains area by the shapeshifting Baterra. They then colonize the city of Roxtus and begin to participate in the Glatorian arena match system.
  • After his apparent defeat, Teridax proceeds to unleash the Bohrok hordes on the island to delay the Toa from interfering in his larger plan. However, after the imprisonment of their queens, Cahdok and Gahdok, these, too, are stopped. The Mata are transformed into Toa Nuva in the process.
  • Frustrated by her previous defeats, Inwirn uses Alex's plans for a cloning machine to create an army of Lerahk in order to conquer Bio-Land. Almost all of Bio-Land's inhabited areas are conquered or destroyed in the ensuing Clone Wars. (HT Adventures: War of the Clones)
  • jenra falls into a pit of energized protodermis and becomes a ga matoran, whikama, she later joins ga koro
  • Shortly after the Bohrok invasion, the Bohrok-Kal launch an attack on the Toa's Suvas, stealing their Nuva symbols and therefore their elemental powers. After the Toa manage to collect the newly appeared Kanohi Nuva, they discover that the Bohrok-Kal are attempting to free the Bohrok queens, but successfully trick the Kal into destroying themselves.
  • Inwirn then attempts to use her new army to attack nearby islands, but her cloning device is destroyed and her armies defeated in a sudden invasion by the Spiders of Doom, though these are in turn driven out with the exile of the King Spider. (HT Adventures: Invasion of the Spiders of Doom)
  • It is then that Inwirn alters reality with the Mask of Reality, turning Aqua Magna into a land where she rules as a dictator. However, the Henkka and Tapio of the new reality manage to recover their memories of the previous universe, restoring the previous universe with some minor differences.
  • On Mata Nui, the hidden Avohkii mask of light is discovered by Takua, who is revealed to be an Av-Matoran in disguise. After unlocking his full power through the Kanohi and transforming into Toa Takanuva, he defeats six of Teridax's Rahkshi, using their Kraata to lead him to Teridax's lair, where he manages to defeat the Makuta.
  • The underground gate to Metru Nui is opened by Takanuva, through which the Matoran pass to begin reconstruction of the island.
  • While Metru Nui is being repaired, many of the Mata Nui Matoran migrate to Comic Land. (HT Adventures)
  • The Toa Nuva learn from Turaga Dume that Mata Nui is dying, and set off to Voya Nui in order to hunt for the Ignika mask of life. However, they come into conflict with the Piraka, and it is ultimately the new Toa Inika team that finally reaches the mask.
  • Toa Bounty Hunter and Anhaj declare war on the rest of Canada Land, beginning the Buster War. (CL88 Comix: The Movie: The Game)
  • The Toa Nuva remain unemployed, and travel to Bio-Land to see Tapio. Meanwhile, the exiled Piraka arrive and decide to enslave the island's population, but are thwarted by Tapio, the Toa Nuva, and their allies. Shortly afterward, Tapio and his friends move to Comic Land to create a comic series based on their own adventures. (HT Adventures: Piraka Attack, Time in Comic Land, Toatapio Nuva's Comics)
  • The Toa Nuva are sent by the Order of Mata Nui to make preparations for the awakening of Mata Nui, which culminate in the usage of the staff of Artakha to repair all damage caused by the Great Cataclysm.
  • The Kanohi Ignika plunges into the ocean, and the Toa Inika follow it to Mahri Nui, where they are transformed into the Toa Mahri by the Kanohi Ignika and confront the imprisoned Barraki, who also seek the mask. Ultimately, Toa Matoro sacrifices himself to save the Great Spirit from death, and the mask falls into the swamps of Karda Nui.
  • Zuxan arrives in Comic Land to search for the Guardian. The Quest for the Four Great Lands occurs, which concludes in the departure of Tapio and his friends from the comic studio and their return to Bio-Land. (HT Adventures: Quest for the Four Great Lands)
  • Wishing to conquer the planet of Bara Magna, the Skrall leader Tuma launches a Skrall attack on Atero, killing many Agori and Glatorian and forcing the survivors to flee.

1,001 AGC

  • The Nuva are sent to Karda Nui, where they battle a group of invading Makuta terrorizing the Av-Matoran. With the help of Takanuva and the Ignika itself, they complete their mission and awaken the Great Spirit. This causes a massive energy storm in the caves which the Toa and Matoran are able to escape on air vehicles, though all surviving Makuta perish in the disaster.
  • The Second Spiders of Doom War occurs on Bio-Land, only to be interrupted by the Rising of Mata Nui on Aqua Magna. (HT Adventures: Aino's Blog)
  • Gatris Nui is awakened, but quickly leaves for Issr Pararaihe. (The Oracle Storyline)
  • During celebrations across the Matoran world, Teridax reveals to the universe that his mind has taken the place of Mata Nui's in the core processor, and that Mata Nui's spirit has been placed inside the Kanohi Ignika and shot out into space. He then proclaims himself the world's ruler, though undercover resistance movements continue to fight against his forces.
  • Makuta Frofst declares war against the Organization of Darkness in an attempt to regain power over the group, in hopes to get contact with Mata Nui. The plan gets backup from groups like the Order of Mata Nui, the Dark Hunters, Light Hunters and the Enforcers of Tren Krom. During the war, Frofst dies after a violent fight with Tazzuk, which results in the entire Matoran Universe getting stronger security to maintain control over the Matoran and make them slaves. (Battle for Leadership)
  • In an attempt to retrieve the Ignika, Tapio and a group of Matoran set off in a spaceship, stopping first on Moonan, where they discover the Na-Matoran inhabitants. They are placed inside canisters meant to launch them towards Mata Nui, but they malfunction, sending the group hurtling through deep space. (HT Adventures: Aino's Blog)
  • On Aqua Magna, Aino is sent a vision from the Guardian of the Kowa Mountains, revealing that the planet's inhabitants must be moved to the Kowa Mountains before Teridax can cause any damage to the world. She sets off from island to island to spread the news, resulting in the Great Migration. (HT Adventures: Aino's Blog)
  • Tapio is discovered and rescued by the Oracle, who offers him a life as a Great Spirit if he will leave his old life behind. Realizing that there is likely no alternative, Tapio accepts, and uses his new powers to teleport the friends who accompanied him into space back to Kowa. (HT Adventures: Aino's Blog)
  • The Buster War ends with Toa Bounty Hunter imprisoned and Anhaj seemingly destroyed. (CL88 Comix: The Movie: The Game)
  • The Ignika lands on Bara Magna, allowing Mata Nui to create a body for himself. The former Great Spirit attempts to search for a way back to the Matoran world but decides to aid the planet's residents after learning of Tuma's plan for conquest. After rallying the Glatorian, he marches on Roxtus, and manages to defeat Tuma and the Skrall armies with the aid of a Scarabax swarm.
  • The Kowa Mountains Massacre occurs. (HT Adventures)
  • After overseeing the unifying of the Matoran villages into one Mega-Village comprising the body of the destroyed prototype robot, Mata Nui finds a power source for the rebuilt machine in the Valley of the Maze. Realizing that Teridax will soon come to Bara Magna, Mata Nui takes control of the robot and attempts to complete his mission of merging the three planets of Spherus Magna.
  • Having decided to eliminate Mata Nui for good, Teridax arrives on the planet with the Matoran world inside his new body, and the two robots clash while their allies do battle on the ground. When a failed attempt by Teridax to destroy the planet instead manages to merge the three worlds, Mata Nui slams the Makuta's head into a fragment of Bota Magna, killing him and ending the battle for good.
  • Following the defeat of Teridax's Rahkshi by Tahu and the golden armor, the surviving inhabitants of Teridax's now-ruined body migrate to the new planet of Spherus Magna. While the prototype robot loses energy, Mata Nui uses his powers to bring life to the unified world, then returns his spirit to the Ignika and announces his departure to search for the Great Beings.
  • The Kowa sanctuary is kept safe by its protective shield during the recreation of Spherus Magna. After the recreation, the shield disappears, and its inhabitants are allowed to spread onto the planet. (HT Adventures)
  • The Agori, Matoran, and other races join to form a new, unified civilization on the united world.

Post-Reformation

1,001 AGC

1,002 AGC

1,003 AGC

  • Makuta Krika revives the allies of his who were killed in Karda Nui's energy storms. (A Rude Awakening)
  • Teridax battles the Toa Nuva and is defeated, the Toa Nuva re-shatter Spherus, Turaga Dume uses his mask power to rebuild the Matoran universe and dies, the Toa Nuva escape to the matoran universe, but are branded criminals by the matoran, Teridax disappears for millions of years. (TheComingShadow Storyline)

1,014 AGC

  • Mata Nui reawakens, but hides his presence from the denizens on the reformed Spherus Magna.
  • Infernum begins his preparations for the Great Deathmatch, which would being the following year on the island of Xeno Nui. (The Infernum Universe)

1,200 AGC

2,841 AGC

  • The Outriders living in the Northern Steppes declare war against the whole of Spherus Magna. The local Toa team, summonned there long ago by a prophecy mentionning this war and the return of Makuta Teridax, intend to resist. (ChaoSpaceMar's storyline)

250,000 AGC

  • Xaridax awakens from his slumber, deciding to take control of Spherus Magna. Using his dark essence, he warps the minds of the Toa and the Glatorian to serve him. However, Andorus and the Magna Toa rebel against him. (Drone Vee7 Storyline)

Pre-okoto era

1,010 AGC

  • All lived in harmony on the new rebuilt Spherus Magna.
  • The Turaga of old sent the toa nuva on a quest to find the lost masks from the matoran universe as they were scattered around spherus magna when mata nui pushed his old robot body into bota magna.
  • Tahu and Lewa went looking for the vahi mask of time.
  • Kopaka and Gali went looking for mask of fusion.
  • Onua and Pohatu went looking for the Olmak mask of Dimensional Gates but they did not know that it is fused to vezon's head.
  • Takanuva went looking for the remaining shattered peaces of the Kraahken mask of shadows.
  • The unknown murderer who killed Karzahni and Tren Krom is now hunting vezon.
  • Some agori and glatorian grew suspicious of the turaga and their plans to use the great masks.
  • The turaga told them that they need the masks to find the great beings as Orde, Chiara, Zaria, and Gelu failed to find the great beings.

1,011 AGC

  • Kopaka and Gali find a strange being claming to be an Av-matoran called Alvokii.
  • Alvokii explains that he accidently fused with a Skakdi and a Rahkshi during the battle of bara magna.

.

See also

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